Learning from others
Tonight I continue to work on my “Project Magi” in small ways. After a long day’s work and resting a bit. I’m spending some time gathering information, as well as going through some Godot tutorials. I see other’s catching on to the insights I’ve been having about “Playful Applications” but I don’t feel threatened by this. I only hope I can invest enough time and energy into my own projects to make a decent showing of it.
I appreciate all the effort folks have put in to things like tutorials and courses, because they not only want to see some kind of return, they also genuinely want to help other folks to do cool things.
One course I’m taking is helping me learn about how to build GUI’s in Godot Engine called “Complete Godot Course: Game User Interfaces Masterclass” by Alfred Baudisch. This course is going to supplement my knowledge of Godot Engine so that when I begin creating the Magi app, I’ll have a good idea how to organize it.
Godot has this meta theme to it, where it is built upon itself, and you can use Godot to create extensions for it. What this means is you can create applications which can create new kinds of things that can be “played” by other applications you create. It’s quite mind bending in some ways – but freeing in that you have the ability to do whatever you like and explore ideas.
Learning things from others who’ve come before can really accelerate your progress, and supporting folks to teach is always a good thing. I just gotta get that baseline level of proficiency, then look out world…