At Campus Movie Fest ... Making a game
If you've not tried it out, I encourage you to check it out and kick the tires. It's both been around for a long time (2008?) but seems new with this latest version 5. It's free and open source, so support it!
After today, I'm off on vacation for almost a week. I get to go to #campusmoviefest with my daughter, who is showing a few short films she has created. I'm super excited for her, and hopeful she can make connections with great folks there.
As for me, I've just got a new laptop, I've primed it with things like Godot Engine, GDevelop, Android Studio, and Visual Studio Code ( as well as Steam and Gog ). I've got a few things I'd like to do for myself whilst accompanying my daughter including:
- Finish reading the Rust Book ( also Rust and Webassembly as well as Rust Async — I just learned that those books were created using mdbook ... learned something new today already!
- Finish reading Godot docs.
- Work on #ittybittyrpg in Godot. Starting from scratch. Will iterate like crazy. I've learned a lot about Godot this past year, and it makes me want to use Godot to build my own tool. Get a splash screen and stub out the editor and view screens. Get it to output a simple HTML file.
- Work on #DungeonAfternoon in GDevelop — get a simple guy walking around a map. Level 0.
That's a lot, right? Well I hope to stay super busy. And maybe play some of my immense backlog of PC games.